Digital Creativity

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design (which continues to showcase an image chosen from each issue), and an ... arts' we include such disciplines as fi
Digital Creativity As Digital Creativity journeys through its 21st volume, we are pleased to take this moment to ref lect and celebrate the journal, past, present and future. This year has brought several practical changes to the journal. The redesign debuted in 21:1 with a special issue with papers from the 2009 Digital Arts and Culture (DAC) conference [insert link]. The redesign features a change in format, a new sleek cover design (which continues to showcase an image chosen from each issue), and an updated internal layout. Digital Creativity’s new look is both thoughtfully styled and planned, echoing the cutting-edge content within it. We have remained faithful to the blueprint established by the original Editor, Colin Beardon – a design open to diverse topics and forms of content. As always, the issues are available online and offer additional content. The online counterpart to the print version of the journal is a facet we hope to develop more in the future. For the upcoming volumes, Digital Creativity will feature at least one special issue per year, focusing on a conference or chosen theme. Not only will this achieve a more indepth approach to specific topics, it will also offer opportunities to a wider population of researchers, as well as our current readership. We are also pleased to announce plans for a special issue in honor of Digital Creativity’s founding editor, Colin Beardon. While Digital Creativity continues to forge an evolving intellectual environment to share work in the creative arts and digital technologies, this anniversary also represents an opportunity to thank the person behind the foundation of the journal, without whom this journey would never have begun. Lone Malmborg and Julia Sussner

The journal also has an updated aims and scope statement which is outlined below: Digital Creativity is a major peer-reviewed journal at the intersection of the creative arts and digital technologies. It publishes articles of interest to those involved in the practical task and theoretical aspects of making or using digital media in creative contexts. By the term ‘creative arts’ we include such disciplines as fine art, graphic design, illustration, photography, printmaking, sculpture, 3D design, interaction design, product design, textile and fashion design, film making, animation, games design, music, dance, drama, creative writing, poetry, interior design, architecture, and urban design. The following list, while not exhaustive, indicates a range of topics that fall within the scope of the journal: • • • • • •

The relationships between practice, research and technology The design and making of digital artefacts and environments Digital based media in the learning of arts and design New insights through the use of digital media in the creative process Interaction relationships between digital media and audience / public Aspects of digital media and storytelling.

www.tandf.co.uk/journals/ndcr