Untitled - NAG

Zero line-up is now Deathsbane, Davio, Kurandus, Axion, and. Fero. Deathsbane ...... Interface needs work | No remote on the headphone cable. Plus: Minus:.
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Ed’s Note Bytes [gaming & industry news] Community.za Domain of The_Basilisk Inbox Technology News Competition: Win a R25 000 mega hamper! Lifestyle: Anime Lifestyle: Books & Music Lifestyle: Role Playing Lifestyle: Comics Lifestyle: Board Games & Strategy Guides Lifestyle: URL Retro: Legacy - Peter Molyneux Subscribe to Game Over



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Preview Introduction Dungeon Siege II Doom 3: Resurrection of Evil Splinter Cell: Chaos Theory Commandos: Strike Force Darwinia Haunting Grounds Contents Under Pressure Stubbs the Zombie



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Reviews Introduction Evil Genius Star Wars: Battlefront Rome: Total War Star Ocean: Til the End of Time Psi Ops: The Mindsgate Conspiracy Colin McRae Rally 2005 Tribes Vengeance Tiger Woods PGA Tour 2005 Obscure Fable Pacific Fighters Full Spectrum Warrior Conflict Vietnam Samurai Jack Headhunter Redemption Second Sight Jackie Chan Adventures Encyclopedia Britannica 2005


Demos Prince of Persia: Warrior Within | Need for Speed: Underground 2 Movies Ghost in the Shell: Innocence Drivers NVIDIA ForceWare v53.03 [Windows XP - 2000] Anime .PDF LO Magazine: Volume 7 December 2004 Other Everyone Else... Flash Animation | Cheatbook Database 2004 & All Updates


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Lazy Gamer’s Guide: Zodiac2 Hardcor3 Roundup - RAM HIS Excalibur X800 256MB IceQII PCIe VGA Card Sapphire X700 XT 128MB VGA Card MSI 925X Neo Platinum Motherboard Hardcano 13 Motorola V620 Rio Karma 20GB MP3 Player Thermaltake CoolPad Thermaltake Big Water Cooling System Acecad DigiMemo A501 Jazz 5.1 Home Theatre System BTC Dula Layer 16x DVD Writer Zalman CNPS6500B-Cu CPU Cooler ASUS DRW-1604P DVD Writer Antec NeoPower 480W Modular PSU Soltek Qbic EQ-3901 Mini Barebone System


ed’s note Dark, dank and full of babes Dungeon Siege II - this cover and subsequent article arrived just in the nick of time. Lucky for us because we didn't really have any kind of back-up plan other than lets do a collage of all the game characters in the December issue and add some lame happy Xmas line underneath. So, that's the whole story, the only interesting thing that has now become painfully apparent is that we run this magazine in much the same way as clowns would. Anyway go to page 32 and read the exclusive interview we did with Kevin Lambert, Lead Designer for Dungeon Siege 2. This interview is an important landmark because it's the first time we've successfully recorded an entire conversation on the telephone using nothing more than a computer. Scary I know…

Enough t's already December and as I type this line of text I'm wondering where the whole year went. In this industry every time you look up from your monitor another month has disappeared; it's the deadlines you see and the fact that this industry has an annoying habit of changing on a daily basis, companies come and go, new games are announced and then cancelled and I'm not even going to start on hardware. But I'm not complaining, it's great and I really don't think any of us here would prefer to survive in any other kind of environment. It's traditional I expect to look back on the year and pass a few insightful comments and then daringly make a few predications for 2005. So here goes, and remember this is all just guess work. 2004 If the growth of NAG is anything to go by then 2004 represents the largest leap forward for the gaming industry in this country over the last few years. There are also more games than ever before - we've gone from lavish 2-3 page reviews on most game